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3D Work




3D Assets modelled and textured in Blender, with lighting, rendering and post processing done in both Blender and SketchFab. The ArtStation page includes 3D embedded views of each model alongside individual renders.
Unreal Engine 4 Level Composition - Construction Site
A construction site composed in Unreal Engine 4. For this project we could use any available free resources as the focus was level composition instead of asset production. My level features decals, lighting and careful asset placement.
3D Pirate Tavern Scene + Animation
Low Poly Pirate Assets modelled in Maya, textured in Quixel Mixer and post processed in SketchFab. A 3D bouncing ball animation is included in the scene and can be viewed here.
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